I could easily sink 100 hours into this game between the challenges and sandbox modes. At first I balked at the $45 price tag, but after the first hour, I realized it was completely worth it. It was refreshing to play, and offers a beautifully designed safe haven away from your daily tilt games. It still has the classic features like researching rides, marketing, taking out loans, and tracking how your guests feel, but it is in a perfectly organized and player friendly package. Planet Coaster is a must have for those who want a grownup amusement park simulator. Planet Coaster was fun to play, and listen to. It was upbeat and fun, but done well in the sense that it wasn’t childish and obnoxious. Usually I don’t pay attention to the music in games such as this, but the soundtrack was great. Even during this feature, the graphics were awesome. If someone is in the way, just hit a key, and voila! You can now look at it from the eyes of someone else in their party. You can look at it from an attendee’s view (first person), or watch them react to things in your park. A feature that I enjoyed was the different “views” you have in the game. The shadows of the attractions reflect what time of day it is, the water looks great, and the scenery is very detailed. It’s like walking into Disney World for the first time. Even the loading screens can make you giddy with excitement. It takes the edge off, leaving me sitting there like Mr Bean yawning as everyone. From the moment it powers up, Planet Coaster evokes feel-good vibes. The graphics of Planet Coaster are wonderful. In Planet Coaster the rides are quieter, and instead of wind I mostly hear other passengers babbling away like Sims. You can hide these tips, but when starting the game, I found these tips extremely useful. For the smaller details like free rotating your attractions, they give a little explanation when opening the menu. I went into the challenge mode of the game knowing absolutely zero about it and jumped into the game with ease. When there are too many menus, categories are grouped weirdly, or one window takes up the whole play screen, it is extremely distracting. Some people don’t find the layout to be a big deal, but in simulator games, I find it to be key. After you complete the first scenario you move on to the next one.Ī neat feature of Planet Coaster is that you can upload your ride and building designs to the Steam Community, so that others can use them. You start at the lowest challenge, and then work your way up through the ranks. Well, it’s exactly what you think it is: you build a theme park! There are the usual sandbox and challenge modes, and the challenge mode is very well organized. This is the perfect theme park building game. As a long time theme park building enthusiast (I’ve spent a disgusting amount of time on the RCT games) I have been looking for a game that would bring back my excitement for this genre…this is it. Planet Coaster is absolutely fantastic! As tempted as I am to leave the review at that, I guess I’ll explain.
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